#include "AngryBr3ds.h"

#ifdef _WIN32
	#include "GlutStuff.h"
	#include "GLDebugDrawer.h"
#else
	#include "GL/GlutStuff.h"
	#include "GL/GLDebugDrawer.h"
#endif

#include "btBulletDynamicsCommon.h"

GLDebugDrawer	gDebugDrawer;

int main(int argc,char** argv)
{
        AngryBr3ds* pAngryBr3ds = new AngryBr3ds;

        pAngryBr3ds->initPhysics(); 
		pAngryBr3ds->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);

        return glutmain(argc, argv,1024,768,"", pAngryBr3ds);
}

